PROJECTS

I have done several projects of the past few years related to various fields, including Game Design, Software Development and Graphic Design. These projects were done mostly on my own, while some were a part of a larger team based project. I have gained a lot of experience and knowledge about various topics through these projects and continue to work on new ideas and concepts.

I highly recommend reading my interview with PocketGamer.biz on my thoughts on the mobile gaming industry and my experience working as a game designer!


Interview with PocketGamer.biz on the Mobile Gaming Industry

Interviews, Game Design and Development (2022)

Gravity Fighter (Game Design Pitch)

Game Design, Design Documentation (2021)

Tales of Harmonia

Game Design and Development, Game Publishing and Production - iOS, Android (2020)

BrickOut

Game Development, Software Development, Web Development (2020)

21 Days (Concept)

Game Design and Development, Software Development, Level Design (2020)

The Game of Poles

Game Design, Level Design, Game UI / UX Design, Software Development (2019)

Mission Design Document (Ubisoft NEXT Showcase)

Game Design, Level Design (2019)

Video Games × HCI

Human Computer Interaction, Game UI / UX Design, UX Research

The Entrepreneurship Hatchery Portfolio

Graphic Design, Brand Design, UI / UX Design

Chestnotes Portfolio (Behance)

Graphic Design

UofTHacks VI Design Portfolio (Behance)

Graphic Design

University of Toronto Course Projects

Various Categories